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Jun 20, 2017 When designer Adriaan de Jongh and artist Sylvain Tegroeg released Hidden Folks earlier this year, there was one piece of feedback that they heard plenty of. By Andrew Webster Jun 20, 2017.
Basic Info
Name: Hidden Folks (隐藏的家伙 in China)
Platforms and prices:
Platforms and prices:
- Steam, PC / Mac / Linux, ±$7.99 for base game, ±$2.99 for Beach DLC.
- App Store, iPhone / iPad / Apple TV, ±$3.99 for base game, ±$1.99 for Beach in-app purchase.
- Google Play, Android, ±$3.99 for base game, ±$1.99 for Beach in-app purchase.
- Mac App Store, Mac, ±$7.99 for base game, ±$2.99 for Beach in-app purchase.
- Nintendo eShop, Nintendo Switch, ±$11.99 (for all content).
A game by: Adriaan de Jongh and Sylvain Tegroeg
Contributors: Celine Veltman, Martin Kvale, Aran Koning, Mirthe Venbrux, Bram van Dijk
Major releases:
Contributors: Celine Veltman, Martin Kvale, Aran Koning, Mirthe Venbrux, Bram van Dijk
Major releases:
- Feb. 15th, 2017: Release on Steam and App Store.
- Jun. 15th, 2017: Factory update.
- Dec. 14th, 2017: Snow update and release on Android and Mac App Store.
- May 10th, 2018: Controller update.
- Oct. 24th, 2018: Beach update.
- Oct. 31st, 2018: Release on Nintendo Switch.
Press contact: Adriaan de Jongh, [email protected]
Description
Search for hidden folks in hand-drawn, interactive, miniature landscapes. Unfurl tent flaps, cut through bushes, slam doors, and poke some crocodiles! A strip of targets shows you what to look for. Tap a target for a hint, and find enough to unlock the next area.
Request a review code
If you are press and would like to try Hidden Folks on the Nintendo Switch, email Adriaan. For all other platforms: Hidden Folks has been out for a long time now and giving out promocodes is an exception. Email me and I'll see what I can do!
Background
When game designer Adriaan de Jongh accidentally stumbled upon product designer and illustrator Sylvain Tegroeg's graduation exposition end of 2014, Adriaan was immediately drawn to the illustrations that served as a background to Sylvain's graduation project. Adriaan jokingly said to Sylvain that they should make a game together. After one casual meeting where Adriaan showed a prototype made of stolen art from Sylvain's website, they decided to dive into the adventure of making Hidden Folks together.
Everything in Hidden Folks is draw by hand, scanned in, placed, layered manually, animated, and scripted. All sounds in the game are mouth-made sounds, made (or rather 'yelled out') by the developers. There are no time limits, no points, just miniature areas with a bunch of folks and objects to be found. Sylvain and Adriaan showed Hidden Folks at various events, taking lessons from each showcase and making completely new version of the game every time. After completely new versions of the game at GDC, PAX East, and Gamescom in 2016, they went into full production to make Hidden Folks v1.0, which was released on Steam and the App Store on February 15th, 2017.
Hidden Folks (2017) Pictures
The game initially featured around 15 areas with themes like the camping, the desert, the laboratory, and the suburbs. Adriaan and Sylvain added factory and snow themed areas to the game in 2017, and beach themed areas in 2018, for a total of 25 playable areas. The team has currently put creating new content on pause, but continues to give customer and technical support to the game.
Features
- 25+ hand-drawn areas
- 250+ targets to find
- 1600+ mouth-originated sound effects
- 400+ unique interactions
- 3 color modes: normal, sepia, and night mode
- Cloud sync on iOS, Android, and Steam
- 100+ iMessage stickers (iOS only)
- 8 Steam Trading Cards (Steam only)
- 22 languages (translated by the community)
- Supports mouse and keyboard, controller, and touch input.
Videos
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Genre: Adventure, Indie, Point-and-click, Puzzle
Platforms: Linux, PC (Microsoft Windows), Mac, iOS, Android
Search for hidden folks in hand-drawn, interactive, miniature landscapes. Unfurl tent flaps, cut through bushes, slam doors, and poke some crocodiles!
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Information
- Mac
- iOS
- Linux
- PC (Microsoft Windows)
- Android
Adriaan de JonghSingle playerAdventureIndiePoint-and-clickPuzzle
ComedyPartyBird view / IsometricUnity
Time To Beat
Hastily: | 0h 0min |
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Normally: | 0h 0min |
Completely: | 0h 0min |
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Credits
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